alchemy void
Post-its for the win.
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I'd love to see shorter and faster step sequences (that actually serve to interpret the music).
Totally agree. The step sequences are the one thing about IJS I don't like; there has to be some sort of balance between the slow meandering time-hogging sequences we have now and the nothing sequences we saw in 6.0.
Don't laugh, but this is what comes to mind as a successful, well-done IJS footwork sequence (ironically enough, from a skater with poor basics).
https://youtu.be/y3DKugDuZns?t=204
I'm sure there are better examples out there from this era of IJS, but I go with what I know.

I like that the footwork actually goes in a straight line, it's done in under 20 seconds, there are no pauses, it's musical, yet still difficult and demonstrates an ability to do some intricate footwork and MITF
Is anyone familar with the COP footwork requirements circa 2006 and how they differ from today?

Would it help for step sequences to have two possible bullet points related to the music? One something like "Timing matches the rhythm of the music" and another something like "Element reflects the concept/character of the program"? That way skaters who can do both can be rewarded twice, and those who only do one or the other get half the reward.
I like this, but I think it's way too ambiguous. I'm thinking something like: completed in under 20 seconds, one straight line, speed maintained throughout, no stopping, musicality, and then specifics regarding content.