Yes. That is my complaint. I don't mind having MITF or footwork or whatever you want to call it comprise a part of the freestyle test. (To be weighed against the jumps/spins as in done currently under the ISI testing system.) That's fair.As I remember back to adult testing before the MITF requirement, I seem to recall the program for the test had to include footwork sequences. Don't remember what they were, but someone here can probably clarify. Didn't these require certain skills we now call MITF and test under that system?
However....To make MITF it's own test. And then to force the freestylist to pass it before they are able to test freestyle and not to allow the freestylist to use their jumps/spins to raise the mark of a low MITF....Now that is what boils me. IMO, MITF is given an undo emphasis that it doesn't deserve. And the necessary edges argument for successful jumps spins doesn't make sense. Two words: Surya Bonaly.Also, by the reasoning that good edges make a better jumper, than any ice dancer should be easily capable of at least triples since they have superior edges....See it doesn't work.
P.S. I like you. Please don't be mad at me.![]()


Also, by the reasoning that good edges make a better jumper, than any ice dancer should be easily capable of at least triples since they have superior edges....See it doesn't work.
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Oh the humanity....




) More than likely the music will cut off and I will be asked to exit the floor. At Gold level I might be allowed to continue since they will just assume I got the requirements mixed up (at least for the first few meets.)
I just don't want to end up back in the rain on my inlines at the skatepark because no rink will allow me onto their ice. I may be tempted to throw in a few "unallowed" jumps and spins, but I'm certainly not going to wallop anyone.
The point is, no one tells you that you are not allowed to do so. You can if you want to. Also, there is very little by way of "program requirements" at least until you get up to Junior/Senior level. If you are a good spinner like Skittl and Kay then build your program around spins. If you are a good jumper (like me) then throw in a lot of jumps and long combinations. (Theoretically, the program is supposed to be "well-balanced and relate to the music" but that leaves quite a bit of leeway.) 
